Vol. I · A weekly gazette · Tuesday, September 15, 2026
Explore the depths of Castora, face high-stakes raid and fractal encounters, and experience the epic conclusion to Guild Wars 2's latest expansion! Read More
RuneScape: Dragonwilds 1.0 releases today!
Last week, we announced the winners of our Fan Art Competition. Today, we'd like to announce and highlight the runners-up. Check them out in this news post! Read More.
SCHEDULED MAINTENANCE & PATCH 0.11 We are delivering a patch to improve our server browser experience. Thank you for helping us hit 400,000 Peak Concurrent Users. We are completely humbled by the response to our game and we have loved watching you all play. We will be taking the…
The claws are almost ready, Survivors. We’ve already shown you a more expressive Therizinosaurus in the wild, and how tamed Therizinos will begin to reflect the harvesting roles they play within your tribe. But we haven’t talked about how those changes will feel once…
Welcome to Dev Blog 7 (Week 84) of the DayZ Badlands expansion. The dev blog was written by our colleagues from our art and marketing departments with the help of members from our design, audio, and programming teams. The blog covers yet another major piece of content coming to…
We’ve got some hotfixes ready for you today, to facilitate your adventures in the tenth world. This includes a bunch of new sounds for the Deep North, and that you can now actually repair your endgame heavy armour. Phew! We do also have some Steam specific fixes, which will…
Cache Fixed various gaps in map. Fixed a wallbang spot on B site. Added a missing competitive CT spawn point. Added additional T spawn points. Reworked CSPlayerCamera: Renamed it to CustomPlayerCamera. Added GetPlayer, GetMode, SetMode, and…
It’s been quite a while since we last invited you to follow along as a new cosmetic makes the leap from an idea to a fully realised in-game item. The last time we were here, we had some lantern secrets to share, following on from our prior deep dives into crow-themed cosmetics…
MONUMENT BLOCKERS Monument blockers are a new obstacle we're adding to monuments with red keycard puzzle rooms. They’re intended to slow down early access to the loot at these monuments. They require a significant amount of damage to destroy but once destroyed they won't…
From the publisher
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