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The Guild Post is a free gaming-news gazette by Guild Order, the home where clans and guilds build their own websites. News headlines link to their original publishers; game names and trademarks belong to their respective owners.

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← The desk
Pocketpair

Palworld

Major content updates, new Pals and bosses, and the early-access roadmap toward 1.0.

Yesterday

Palworld dev says the studio still calls itself indie because of its "genuine creative freedom"

Pocketpair's John Buckley contemplates what makes a studio indie, asserting that the most important factor is its level of creative control. Read the full story on PCGamesN: Palworld dev says the studio still calls itself indie because of its "genuine creative freedom"

2 days ago

Palworld × Graveyard Keeper 2 Steam Bundle is Out Now!

We're thrilled to announce that the Palworld × Graveyard Keeper 2 Steam Bundle is now officially available! Whether you'd rather explore a vast world alongside mysterious Pals or restore a town, manage a graveyard, and put the undead to work, there's plenty of adventure waiting…

Palworld is a trademark of Pocketpair, Inc. Guild Order is not affiliated with Pocketpair.

Who is playing Palworld
Playing now
31,005
Average, 7 days
34,743
Peak
64,509
Vs the period before
−11%
020K40K60KOct 23Oct 30
Concurrent players on Steam, sampled hourly by Guild Order. Players on other storefronts are not counted.
The desk on Palworld
Issue No. 7 · Week of September 7, 2026
  • Pocketpair

    v1.0.4: Balance Adjustments & Bug Fixes

    Two new sub-missions open at Mount Obsidian, fishing difficulty was retuned in Sunreach and the World Tree area, and admins gain a server setting that caps how many buildings each player may place in the world.

    • —Admins gain a server setting capping how many buildings each player may place in the world.
    • —Building is now blocked around the desert Field Boss Suzaku and some Sakurajima mission sites.
    • —Cancelling a build or a production job returns the materials to the inventory instead of dropping them.
    • —Version mismatch errors now name the version of the connection target.

    For your guild
    The per-player building cap is the setting to reach for if one member’s base has been eating the server’s frame budget. Two co-op fixes land with it: joining players sometimes failed to enter the host’s guild, and a client could advance the host’s mission.

›About this page

The Guild Post gathers the latest Palworld news from Pocketpair and the wider community into one page — patch notes, updates, and announcements as they publish, each linking back to the original source. Major content updates, new Pals and bosses, and the early-access roadmap toward 1.0.

Where does Palworld news come from?
We aggregate Palworld dispatches from Pocketpair and community sources and link each headline back to its original publisher. We summarize and point out; we don't republish full articles.
How often is this page updated?
Continuously — the Palworld feed refreshes as new news is published (cached for about 30 minutes), so the latest dispatches are always near the top.
Can I follow Palworld news without checking the site?
Yes. Subscribe to the Palworld RSS feed, or get a free weekly digest tailored to every game you play with a Guild Order account.
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