The full run of dispatches, newest first, each carrying the note on what it meant for a group that plays together. The search covers those notes as well as the headlines, because “which week did we say something about that wipe deadline” is the question an archive is for, and the answer is never in a headline.
153 dispatches across 52 games · browse by week
153 dispatches · page 1 of 11
Modern Warfare 4 is live worldwide with 20 Multiplayer maps, a Campaign set on the Korean Peninsula and the DMZ extraction mode. Discord account linking lets players invite Discord friends from inside the game.
For your guild
Have members link Discord before the first squad night, since the in-game invite path runs through it and Beta links did not carry over. Hold off on the Vault upgrade until everyone has settled on a platform, because it cannot move.
Season 1 arrives on November 6 with three launch maps, the X01 black site in DMZ, two new weapons in the Battle Pass and a catch-up system that guarantees premium pass owners at least 50 rewards. Warzone details follow on November 2.
For your guild
Book the first full-squad session for the week of November 6: the Joint Fire boost scales with squad size and the DMZ briefings pay the whole squad. Members who join late lose little, since the catch-up system covers the first 50 days.
Update 1.3.5 brought a partial wipe of the official servers, completed the server merges and retired the official Hardcore servers. The Halloween event runs until the end of November. Private and community servers are not wiped.
For your guild
Squads on official servers start from a clear map this week, so pick a base site together before the land goes. Hardcore groups need a new home: either a destination official server with its rules, or a community server running the published Hardcore settings.
Fear Ascended runs from October 28 to November 11, the Unreal Engine 5.8 upgrade moved to November 5, and several hundred inactive official servers will be retired on November 29 after being renamed with a SUNSET prefix.
For your guild
Check your tribe's server against the SUNSET list now; a renamed server has a month left. Private-server hosts add the mod ID before the event starts, and anyone planning around the Giganotosaurus should treat November 5 as provisional.
Jagex published its roadmap through 2027. Quest Month starts November 3, Hardcore Worlds open on November 4 with a separate economy and one life, and The Chosen Commander follows this winter. 2027 entries are given by season.
For your guild
Hardcore Worlds on November 4 is the date to plan around: a separate economy means a clan group starts from nothing, so decide who is going and whether to run a shared Discord channel for it. Bingo organisers can expect a native board sometime in 2027.
The Fractured Archive got its second week of tweaks: parties no longer disband after a wipe, Ocellus picks its tank by orb order, and team deaths now weigh more against the group's unique chance. The Halloween event ends on November 18.
For your guild
Raid leaders should re-brief tanks: the Ocellus tank is now whoever sits highest in the party list, so order the party deliberately. Groups that wiped and re-formed can stop doing so. Hold loot-split rules until the contribution write-up lands next week.
Conan Exiles Enhanced reaches PS5 and Xbox Series X|S in early 2027 as a free upgrade, with PC cross-play soon after launch. Isle of Siptah servers will merge into Exiled Lands servers, and Legacy loses official servers and the Bazaar.
For your guild
Clans on official Siptah servers have the decision: the base will not survive the merge, so stop investing in it and pick a site in the Exiled Lands. Console clans can tell members the upgrade is free. Schedule Part Three for November 10.
Update 1.4 adds Expeditions, Tariffs, Canals and a Political Influence resource, changes how war leadership is assigned and rebalances cavalry. Paradox says a 1.3 save loads but recommends a new campaign. The Across the Pillars pack released alongside it.
For your guild
A running multiplayer campaign either rolls the host back to 1.3 to finish, or restarts on 1.4, since Paradox warns a carried save may become unrecoverable. Agree war-leadership expectations first; the strongest player no longer gets it by default.
ArcheAge Chronicles launches on Steam in Early Access on November 3 at 3:00 PM PST. Pre-orders are open with a Dawn Pioneer costume set for one class of choice, claimed in-game once Early Access begins.
For your guild
A guild forming for launch has six days: settle a name, who leads, and a Discord before November 3, then pick the server together on the day, since the post names none. Nothing in the announcement rewards pre-ordering as a group.
The Indie Stone renamed the Unstable branch to Pre-Release and put 42.22 on it, with ladders, crowbar forcing of locked doors and a batch of multiplayer fixes. Builds now sit there at least a week before reaching Stable.
For your guild
Server admins get at least a week's notice of every build from now on, so test mods on Pre-Release before Stable moves. Keep the main server on 42.21 and tell members not to opt in on their own, or they will not be able to join.
The 4.5.3 Cygnus open beta is on the stellaris_test branch, mostly bugfixes to habitability, districts and subject jobs. Multiplayer desync checks now compare every colony, fleet, ship and country. Live release is expected next Wednesday.
For your guild
Groups that lose sessions to desyncs are the audience: have one person test the beta branch this week and plan the next session after the live release. The one-per-planet limit on strategic resource buildings changes build orders.
Patch 1.19.4 adds automation for resource trading and diplomatic responses, a repair priority queue and volunteer recall, and folds in the Summer Edition open beta's tank, doctrine and faction-rule balance changes.
For your guild
House rules written around faction-rule penalties need a reread, since the costs halved. Expect tank templates to shift and SAM-heavy air defence to matter; give players a week on the new checksum before a competitive game starts.
EVE Online's Fractured Skies expansion launches on 10 November with four navy attack battlecruisers, synchronizer rigs, 13 free Academy ships and new Military Campaigns. EVE Vanguard opens as a paid alpha the same day.
For your guild
Factional Warfare corps should plan LP-store spending and recruiting around 10 November and pick an empire before the first campaign objectives. The January clash takes place in lowsec, so plan fits and losses accordingly.
Jagex opened The Fractured Archive, Old School RuneScape's fourth raid, on 20 October and hotfixed Defence reduction the same day after the Twisted Bow outperformed expectations. Six bosses now cap reduction at 60 percent.
For your guild
Raid teams that relied on deep Defence reduction, with Twisted Bow or Void setups, should re-test against the 60 percent caps and expect longer rooms. Jagex says further balance changes are unlikely without long observation.
Jagex will require every account still on a legacy RuneScape or Old School RuneScape login to move to a Jagex Account on 17 November. Accounts that have not upgraded by then cannot log in until they do.
For your guild
Clan leaders should tell members on legacy logins to upgrade well before 17 November, since anyone who waits will be locked out on the day. Remind members to set up 2FA on whichever email they use for the new account.