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The Guild Post is a free gaming-news gazette by Guild Order, the home where clans and guilds build their own websites. News headlines link to their original publishers; game names and trademarks belong to their respective owners.

© 2026 Guild Order. Not affiliated with the game publishers featured.

← The desk
Iron Gate

Valheim

Biome and boss updates, the public roadmap, and the build and combat tuning between big drops.

Today

Steam Global Top Sellers for week of 8 Sep — 15 September 2026

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4 days ago

Hotfix 1.0.10 & 1.0.12

We’ve got some hotfixes ready for you today, to facilitate your adventures in the tenth world. This includes a bunch of new sounds for the Deep North, and that you can now actually repair your endgame heavy armour. Phew! We do also have some Steam specific fixes, which will…

6 days ago

Viking afterlife open-world survival game Valheim 1.0 is finally here

After ~5 years in Early Access, the viking inspired open-world survival game Valheim has now officially launched with the new Deep North biome to finish it up. Read the full article here: https://www.gamingonlinux.com/2026/09/viking-afterlife-open-world-survival-game-valheim-1-0-…

6 days ago

Valheim 1.0 Has Arrived!

The time has come to finally venture into the Deep North and Valheim 1.0. We know you’re most likely just itching to jump into the game, so we will not keep you with needless talk! If you have questions about mods and world saves, please do make sure to check out our 1.0 FAQ…

Valheim is a trademark of Iron Gate AB.

The desk on Valheim
Issue No. 7 · Week of September 7, 2026
  • Coffee Stain Publishing

    Valheim 1.0 Has Arrived!

    Valheim leaves early access with the Deep North biome, a Jotun invasion that plays out across the world, a grappling hook, snow that has to be cleared before you can build, achievements, and inventory upgrades bought from Haldor.

    • —Forty-plus weapons, ten-plus creatures, eighty-plus buildable pieces, four armour sets and two trinkets.
    • —World generation and the network traffic from terrain edits were both optimised, and the engine moved to a newer Unity.
    • —Ashlands had its enemy spawn chance cut, and mist removal was added to every Mistlands weapon.

    For your guild
    The save system was rewritten to split world data across chunks, so less is serialised per write and a failure mid-write is survivable. If your group runs a long-lived shared world, read Iron Gate’s 1.0 FAQ on mods and existing saves before anyone loads it.

›About this page

The Guild Post gathers the latest Valheim news from Iron Gate and the wider community into one page — patch notes, updates, and announcements as they publish, each linking back to the original source. Biome and boss updates, the public roadmap, and the build and combat tuning between big drops.

Where does Valheim news come from?
We aggregate Valheim dispatches from Iron Gate and community sources and link each headline back to its original publisher. We summarize and point out; we don't republish full articles.
How often is this page updated?
Continuously — the Valheim feed refreshes as new news is published (cached for about 30 minutes), so the latest dispatches are always near the top.
Can I follow Valheim news without checking the site?
Yes. Subscribe to the Valheim RSS feed, or get a free weekly digest tailored to every game you play with a Guild Order account.
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