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The Guild Post is a free gaming-news gazette by Guild Order, the home where clans and guilds build their own websites. News headlines link to their original publishers; game names and trademarks belong to their respective owners.

© 2026 Guild Order. Not affiliated with the game publishers featured.

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The Indie Stone

Project Zomboid

Build releases across stable and unstable branches, plus the multiplayer and sandbox-setting changes servers run on.

26 August

42.20.4 STABLE & 42.19.2 UNSTABLE & 41.78.21 LEGACY Hotfixes Released

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . FIXES Fixed security vulnerabilities. Mod makers should be aware that as part of this fix, the…

17 August

42.20.3 STABLE Hotfix Released

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . MP Improved server player limit handling, including support for up to 254 players and…

6 August

Show your Spiffo’s pride, and help us fundraise

"Welcome to Spiffo’s, how can we serve you today?" Today we're launching our latest collaboration with the wonderful humans at Makeship. Here’s what’s on the menu: A Chef Spiffo plushie , with that cheeky raccoon looking as happy as can be in his adorable chef’s outfit!…

5 August

42.20.2 STABLE Hotfix Released

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . TECHNICAL/DEBUG Fixed percent symbol handling in files Mods should use %% to display %…

5 August

42.20.1 STABLE Hotfix Released

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here . MP Improved Lua checksum validation for multiplayer anti-cheat Fixed an issue that caused…

2 August

Perennial early access game Project Zomboid hit a new concurrent player record after a huge map update added reworked towns, a spooky orphanage and '400 procedural basements'

It's been a big week for Project Zomboid , the wildly successful zombie survival sim that, like a doomsday prepper holed up in a fortified basement, simply refuses to leave Steam early access. Its first major build update since 2021 coincided with a slight price increase for The…

Project Zomboid is a trademark of The Indie Stone.

›About this page

The Guild Post gathers the latest Project Zomboid news from The Indie Stone and the wider community into one page — patch notes, updates, and announcements as they publish, each linking back to the original source. Build releases across stable and unstable branches, plus the multiplayer and sandbox-setting changes servers run on.

Where does Project Zomboid news come from?
We aggregate Project Zomboid dispatches from The Indie Stone and community sources and link each headline back to its original publisher. We summarize and point out; we don't republish full articles.
How often is this page updated?
Continuously — the Project Zomboid feed refreshes as new news is published (cached for about 30 minutes), so the latest dispatches are always near the top.
Can I follow Project Zomboid news without checking the site?
Yes. Subscribe to the Project Zomboid RSS feed, or get a free weekly digest tailored to every game you play with a Guild Order account.
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