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Paradox

Crusader Kings III

Expansions and event packs, new mechanics for dynasties and realms, and the dev diaries behind them.

Today

"Silk & Silver" Dev Diary #6 - Merchants, Republics, & the Silk Road

It is time for us to give another update on all things that are happening on Silk & Silver. As Joachim mentioned during the last Dev Diary, we are currently deep in the Iteration phase of the project. Lots of progress has been made so far, and we want to share some of the recent…

8 September

"By God Alone" Dev Diary #6 - Performance

When the All Under Heaven update released we shared an update on our performance work here: ( Dev Diary #187 - Performance & Optimization ). In that update we also included some hopes and dreams for Crusader Kings III going forward and this is the Dev Diary where we add up the…

1 September

"Silk & Silver" Dev Diary #5 - Iteration

and welcome back to the first Silk & Silver dev diary after summer! Like always, for those who don’t know me, I am Joachim, the Deputy Game Director in charge of Silk & Silver. Today, we are going to talk a little bit about iteration. To give a quick crash course on how we…

25 August

"By God Alone" Dev Diary #5 - Investiture Controversy

In today’s dev diary, we’ll explain how a historical conflict between the church and monarchs, known as the Investiture Controversy, is translated into Crusader Kings III, and also serves as one of the seven chapters in the new Christian Church situation of By God Alone…

27 July

Dragon Age: Thedas at War is a BioWare RPG-inspired Crusader Kings 3 total conversion mod that's here to keep the series alive while it sits in EA limbo

Who knows when or if BioWare'll ever be allowed to make a follow-up to Dragon Age: The Veilguard . Whatever ends up being the future of a series EA've left in a rather ambiguous place, a group of Crusader Kings 3 modders have stepped up to make a Dragon Age total conversion that…

24 July

PDX ModCon: July 24-26

Rulers! Great tidings to all from PDX ModCon! We are a fan-organised three-day showcase and celebration event for Paradox mods; specifically those of Crusader Kings III, Victoria 3, and this year, Europa Universalis V. We will be presenting no less than 60 mods over the coming…

Crusader Kings III is a trademark of Paradox Interactive AB.

The desk on Crusader Kings III
Issue No. 7 · Week of September 7, 2026
  • Paradox Development Studio

    "By God Alone" Dev Diary #6 - Performance

    Meshes and illustrations now stream instead of loading at startup, cutting time to the main menu from 84 seconds to 16 on the team's slow test machine. Video memory is down by a third to a half and system memory by roughly a sixth a decade in.

    • —Streaming meshes and illustrations cut time to the main menu from 84 seconds to 16 on the team's slow test machine.
    • —Video memory is down by a third to a half depending on texture quality; system memory a decade in by roughly a sixth.
    • —AI decision-making accounts for a bit over a quarter of each simulated day.
    • —The day-to-day target is to MATCH the earlier Scribe patch, not to beat it.

    For your guild
    Load time is the tax a co-op group pays every time someone rejoins, so it is worth more in multiplayer than solo. The honest part is the caveat: Paradox aims only to match the Scribe patch on day-to-day speed, and will not commit to a number this far out.

›About this page

The Guild Post gathers the latest Crusader Kings III news from Paradox and the wider community into one page — patch notes, updates, and announcements as they publish, each linking back to the original source. Expansions and event packs, new mechanics for dynasties and realms, and the dev diaries behind them.

Where does Crusader Kings III news come from?
We aggregate Crusader Kings III dispatches from Paradox and community sources and link each headline back to its original publisher. We summarize and point out; we don't republish full articles.
How often is this page updated?
Continuously — the Crusader Kings III feed refreshes as new news is published (cached for about 30 minutes), so the latest dispatches are always near the top.
Can I follow Crusader Kings III news without checking the site?
Yes. Subscribe to the Crusader Kings III RSS feed, or get a free weekly digest tailored to every game you play with a Guild Order account.
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